![]() ![]() Reduced resistance values for Ancient Pants to make other gear more viable.Fixed issue which caused Valve addon to have higher stats than intended.Fixed issue where it was possible to equip another one-handed weapon when the Pichu Nanchuk was already equipped.Fixed Pichu Nanchuk being hidden in inspect mode.Updated Saw Blades to have a lower spread, higher velocity and correct pierce through enemy behavior.Fixed Missile Cloud to correctly fire on every fourth shot during Rapid Shot in Super Wushu.Fixed issue which allowed an unlimited material supply to be gained from crafting.Removed addon slots from special gear that can't be scrapped, lost or crafted with. ![]() Increased damage of later tribe weapons to better fit player level and gear.Added settings for hiding or showing head items.Updated loot generation to provide more variation and less duplicate items.Added higher-tier relic and legendary weapon parts that will start dropping at level 50.Fixed some menus not working correctly when Enter and Back buttons are swapped.Fixed crash when temporarily losing contact with the GPU.By default, the Field of View is set to be horizontal. Vertical Field of View is useful when using a wider monitor to get the correct aspect ratio. Added “Field of View Type” setting for selecting between horizontal and vertical Field of View.There's more to it, so you should look over the patch notes for yourself below. The patch will be made available next week on Xbox One. Oh, and the level cap has been increased from 50 to 100. On PS4, the menus will now work properly when Enter and Back buttons are swapped. By default, the FoV is set at horizontal, but you can change it to vertical. This new FoV type will be useful when using a wider monitor to get the correct aspect ratio. There is also a new PC-specific feature available in the form of a setting that allows you to select between horizontal and vertical Field of View. The developers also added a much-requested scrap action to the loot screen, which should reduce the time you spend cleaning up the inventory. This means that an item found with a certain rarity can also be found later with a higher rarity with substantially improved stats. The studio has also added several new items which have higher stats than their lower rarity counterparts. This has reduced duplicate items and improved variety. With the patch, the team at Experiment 101 improved the looting experience but tweaking how loot generation works. To see this content please enable targeting cookies. So here are some more small complaints, suggestions, or feedback to help you on that journey.A new patch is available for Biomutant, and it fixes all sorts of things.Īvailable for PC and PlayStation 4, Biomutant patch 1.5 is rather large and applies fixes for crashing, tweaks loot, adds a scrap action, and more. There are very few things keeping it from being great in my eyes, and the two substantial patches we've had tell me you guys want to make it as good as it can be. I pre-purchase and despite my performance issues, I didn't regret it once. I know I'm coming across as extremely whiny and nitpicky here, but uh. It wouldn't be bad to have the quest log to the right side either, since that's usually where it goes in so many other games. I personally find it silly and I'd love it if I could just have those to the left-hand side of the screen. As far as the mutation-based abilities go, I think I'm missing one or two.Ĭan we please get an option to flip the UI? It's alwayys bothered me that the d-pad and skills prompts are to the right-hand side, which aesthetically tells me you guys wanted to subvert expectations since the d-pad and LT are on the left side of controllers. There are also far more shrines out in the world than there are skills to buy. Are we getting any more skills? I already bought everything I can except for two abilities of the opposing aura. But if you guys committed to releasing on such old hardware, then it's my personal belief that you committed to make the game run acceptably on that hardware.Ģ. I did notice in the gameplay showcase videos prior to release that the base PS4 and Xbox One versions have similar hiccups, though. I get a lot of frame drops if I play for too long, which doesn't happen in other games. Further performance improvements, please? While my GPU is a notch below the minimum requirements (it's a 1050 Ti), everything else surpasses it and yet, I struggle to get consistent 30 FPS with everything on low at bloody 720p. This is quite the patch, but I got two questions:ġ. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |